Pulldownit 6 for 3ds Max Sneak Peek

Pulldownit 6 for 3ds Max is coming soon, among other useful improvements we are glad to announce a new Edge Fracture Tool which creates debris on borders of selected fragments, this new tool works in an interactive way and is non-destructive so you can apply it at any stage of the destruction scene before baking animation keys. In addition,  you can easily control the amount of fragments generated to prevent running over your polygon budget specially for real time VFX. Look at Edge Fracture feature in action in this demo video:

PDI Alembic Exporter has been highly optimized, it performs now much faster, allowing to export thousands of fragments as a single Alembic mesh in a few seconds.

Pulldownit 6 will be released in the following weeks and licensed users will count with  free upgrade from v5.x.

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