Pulldownit 3.8 for Maya 2017

Pulldownit , the destruction plugin,  is already available for Maya 2017,  you can review latest festures and demos of Pulldownit 3.8 here:

https://thinkinetic.wordpress.com/2016/06/14/pulldownit-update-3-8/

When Autodesk delayed the release of the new Maya in April, many users thought something special was coming and now after a few months indeed it is; Maya 2017 is an important landmark of this 3D application, not only because the outstanding Arnold render replaces Mental ray which has been the default of Maya for years, or the addition of MASH, a full motion graphics suite, which makes procedural modeling and animation easier than ever, but also because the number of enhancements in many areas of the application: several UI enhancements specially the new workspaces for different specialized tasks, useful character animation improvements like the new Time Editor or the Quick Rig tool or, in the field of fluids ,  the new Bifrost Ocean System to generate big volumes of water  while you can make it interact with floating objects locally and fast computing, and some other useful improvements you can read in the Autodesk official Maya site. All of this confirm the aim of Autodesk to continue pushing Maya as the first application for 3D artists in the Animation and VFX fields,  and this new Maya is a good milestone for it.

You can see some of the new features of Maya 2017 in this official video,

 

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