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VFX blog about the use of Pulldownit plugin

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Tag Archives: boolean

Making Organic Cracks in 3ds Max

Posted on July 26, 2024 by thinkinetic
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In this great  tutorial Esteban Cuesta shows us how to use the freehand spline tool and boolean modifier in 3ds Max 2024 to make rough custom cuts over a model, then turn cracks look “organic” by using the Pulldownit plugin to generate secondary cracks and debris on top of it.

Have a great summer!

Posted in News, Tips & Tricks | Tagged 3ds, boolean, cg, destruction, max, pulldownit, shatter, vfx | Leave a reply
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